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Weapon changes

Discussion in 'Soldier of Fortune 2 : Gold Edition' started by punisher, May 4, 2019.

  1. punisher

    punisher Hacker
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    reminders for blast & puni, but feel free to suggest and give your input.

    M60:
    • Increase Damage
    • Increase Recoil a little
    • Decrease spray a little
    Above changes should make the M60 more useful, while still being balanced with the rest.

    Pistols:
    • Increase damage
    pistols are useless as of now, we should increase the damage a little to make them more useful, while still maintaining a lesser weapon than bigger guns.
     
  2. BlastorZ

    BlastorZ Administrator
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    K, increased damage and decreased spray. At least i think that's what the inacuracy settings are for. Now, don't know how to increase recoil Puni?

    On pistols, damage was increased.


    Now, the server needs to be restarted. Will do, when there's nobody there.
    EDIT2: Guess what... server crashed... So, no restart needed :/


    EDIT: I notice the mapcycle config has a setting for the weapon setting on each map. So, maybe it reads the weapon config each time it loads a new map. Or maybe, it loads the file in the server start and never checks it again. Don't know which is wich...
     
    #2 BlastorZ, May 6, 2019
    Last edited: May 6, 2019
  3. punisher

    punisher Hacker
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    Should be good, let's see how it's with recoil as is.
    There is an option in dmg for recoil, thought it was just called recoil in there.

    If it calls the file in the mapcycle each map, then it just checks it again each round, so it should detect changes once a new map loads.
    However i'm not sure of that.

    Make your complaint here if one of these guns got OP.
     
  4. punisher

    punisher Hacker
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    update: played a little with it, imo it's a good balance compared to most other guns.

    M60 is really powerful on really short ranges.
    M60 sprays like a bitch on medium to long ranges, making it really difficult to kill somebody. However headshots and such are still deadly.

    Saw only 1 issue, and not sure if that was just luck, but first hit accuracy seems really accurate, while i flick to the head and the first shot gave me a headshot about 4 out of 6 times. However when shooting at the wall, it does not go dead-center. So might have just been coincidence.
     
  5. BlastorZ

    BlastorZ Administrator
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    Play a bit more with it then.

    BTW, got nvmod, but still have to set spawnpoints on barn. I think it would be fun to play dm there.

    Oh, did you test the pistols?
     

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