Dear visitors, Today a new version of our mod has been released. To get our servers up-to-date to the latest mod and give you the latest bug fixes and features, we'll be updating our servers on the 8th of July 2017. Expected downtime will be 1h to get all servers updated. Due to the unknown time of my availability the downtime will be somewhere between 12:00 and 16:00 uk time. The maintenance will be announced on the forum, and will make all servers unavailable. What will this update contain? For the lazy people that only want to know the most important and to them related changes. You can read the 0.81 Roundup post. For people interested in the full Change log of this mod. You can read the changes here and download the mod. Highlights For the even lazier people, here are some highlights of the new update. Maplist admin command has been added. It shows all available maps along with the gametype they support. Callvote list has been added. Votes are now displayed in a list when calling '/callvote' or '/callvote ?'. Vote expiry warning messages have been added. Player who haven't voted yet (30 and 10 seconds left to vote) will recieve a message to vote on the poll. Timelimit hit mechanism has been changed. If the timelimit is altered to a higher value then the current time, the map will continue properly instead of still stopping the next round. Server not properly loading in gametypes of some maps has been fixed. If there were a lot of maps on the server,it would bug out and couldn't load in gametypes properly on certain maps. This went with random maps everytime from stock maps such as mp_shop2 to custom maps such as mp_dep1. Maps not ending at all when timelimit was already hit has been fixed. The map doesn't end during specific gametype triggers, such as briefcase capture and bomb detonation/defusion. Duplicate bomb has been fixed. During Demolition eventeams or autoswap it would duplicate the bomb on another spot on the map.